Again, without giving any details on the game, there's something I wanted to discuss about what is going into it.
This being my first game (well, game that will see a public release, anyway), I'm the most green person on the team. However, I've always been good at breaking stuff -- finding exploits in games and using them to my advantage. It's funny how much exploits play a big part in making a game, and how much something that you think is fun, doesn't become fun until you try to break it, and that breaking is what turns into the actual mechanic.
Saturday, March 21, 2009
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